The reflections for Project Anaximander is a mix between my Trello board, blogs post made to this website and my Git commits.
Reflections start with these two blog posts covering the Autumn Term:
Everything past this point is a mixture of Trello board and Git commits:
Tuesday 5th December 2023
- Unreal Git repo created

Thursday 7th December 2023
- Blender Git repo created
- Blender Guru Donut series completed up to Ep3
Friday 8th December 2023
- Blender Guru Donut Ep3 redone

Monday 11th December 2023
- Donut completed
Tuesday 19th December 2023
- Base character model created

Tuesday 2nd January 2024
- Dr Anaximander model created
- Beat cop model created


Thursday 4th January 2024
- Initial commit (Unreal repo)
Friday 5th January 2024
- Some basic player movement working
- Walking, crouching and sprinting with stamina
- Edited & cleaned up stamina code
- Made stamina code use milliseconds and fixed a bug with trying to sprint while crouching

Tuesday 9th January 2024
- Dr Anaximander model exported
- Beat cop model exported
- Beat cop model changed – reexport needed
- Stamina changed to a built in timer
- Dr Anaximander model added in
- Idle to walk to run is animated
- Problem with the walk and run animation
- Dr Anaximander walking and running animations fixed
- Crouching animation added
Thursday 11th January 2024
- Started adding climbing
Friday 12th January 2024
- Climbing code finished
- Stamina fixed


Tuesday 16th January 2024
- Climbing animation added
- Need to add animation freezing
Friday 19th January 2024
- Beat cop model exported x2
- Beat cop AI started

Sunday 21st January 2024
- Beat cop can now see

Tuesday 23rd January 2024
- Idle climb animation added
- Climb animation fixed
- Inventory system started

Thursday 25th January 2024
- Added comments to inventory code
- Changed climbing code
- Started working on beat cop uniform
- Changing between meshes
Friday 26th January 2024
- Cop Anaximander model created
- Cop Anaximander model exported
- Continued working on beat cop uniform



Sunday 28th January 2024
- Beat cop uniform finished
Monday 29th January 2024
- Inventory UI added
- Finished inventory
- Player can equip items

Tuesday 30th January 2024
- Player can throw items
- Comments added to inventory
- Fixed bug
- Added remote noise as an item
- Downloaded assets for apple and noise maker

Thursday 1st February 2024
- Visual stamina bar added to HUD
- Added death and respawning
- Beat cop AI can hear
- Items trigger noise when they are thrown
- Tutorial level made
- Patrol paths added



Friday 2nd February 2024
- Cleaned up debug prints
